Saturday, November 19, 2016

Media (is) the message?

This week we are going to discuss an old debate. The primary debaters are Richard Clark and Robert Kozma. Clark says that media (any technology - from the pencil to the most complex gaming platform) has absolutely no effect on student learning (Becker). He equates media to a delivery truck, in that the truck makes no change to the supplies it carries and in no way changes how the end user makes use of the supplies. Many people agree with this perspective, but I, like Robert Kozma, disagree.

Kozma states that Clark is perhaps asking the wrong question - rather than asking IF media "cause" learning we need to look at HOW, do media affect learning (Kozma 1994). He goes on to show how textbook (a "media" many of us would fail to recognize as "media" in a "media" discussion) enhances, and so changes, the ability to acquire new knowledge by students, and then how pictures add to that ability. Video and audio presentations are then explored as a step further, and he finally explains that gaming and computer programs also build a higher ability to interact with acquiring new knowledge. He cautions that much more research is needed to confirm this, but I think that our everyday observations of our students go a long way to support his theories. 

Thirty years ago educators were presented with Howard Gardner's game-changing idea of multiple intelligences. Gardner does not fully support either side of this debate, he believes that media along with teacher guidance and instruction is what is best for students (Gardner, 2000). He states that there are a growing number of innovations that will help students get more from lessons by giving them the opportunity to explore subjects in ways that are in tune with their mode of learning (Gardner & Veenema 1996). We as educators understand that we must meet each child where they are and provide instruction in line with the ways they learn (Moffat 2013). Technology and other media enable educators to meet these needs in ways that would have been difficult at best, impossible for most, in the past. 

I think Mann states it best, “Instructional technology only works for some kids, with some topics, and under some conditions – but that is true of all pedagogy. There is nothing that works for every purpose, for every learner, and all the time (2001)." So, while I believe that media does enhance student's learning I also believe that the teacher instruction that accompanies it is vitally important to student success.


References

Becker, K. (n.d.). The Clark-Kozma Debate in the 21st Century. Retrieved November 18, 2016, from http://www.academia.edu/462857/The_Clark-Kozma_Debate_in_the_21st_Century

Gardner, H., & Veenema, S. (1996, November/December). Multimedia and Multiple Intelligences. Retrieved November 19, 2016, from http://prospect.org/article/multimedia-and-multiple-intelligences

Gardner, H. (2000). Can Technology Exploit Our Many Ways of Knowing? (D. T. Gordon, Ed.). In The digital classroom: How technology is changing the way we teach and learn (pp. 32-35). Cambridge, MA: Harvard Education Letter.

Kozma, R. B. (1994). Will media influence learning? Reframing the debate. Educational Technology Research and Development, 42(2), 7-19. doi:10.1007/bf02299087 
Mann, D. (2001). Documenting the Effects of Instructional Technology, A Fly-Over of Policy Questions. In W. F. Heineke & L. Blasi (Eds.), Research methods for educational technology ; v. 1: Methods of evaluating educational technology (Vol. 1, pp. 239-249).
Greenwich, Conn.: Information Age Pub.
Moffat, D. (2013, April 17). Clark and Kozma Debate is it Still Relevant. Retrieved November 18, 2016, from https://dcmoffat71.wordpress.com/2013/04/17/clark-and-kozma-debate-is-it-still-relevant/

The media debate. (2012, August 30). Retrieved November 18, 2016, from http://edutechwiki.unige.ch/en/The_media_debate





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Friday, November 4, 2016

Podcasts

This week we are looking into Podcasts. These are audio recordings of just about anything - the trick is to get them posted somewhere that the world can listen! Students, teachers, and librarians can use podcasts for many purposes. Kids can produce news broadcasts, read stories, perform "radio plays", and give persuasive speeches, among many other ideas. Teachers and librarians can use podcasts to share lessons with absent students and do book talks - these are just a few of the possibilities!

Here are a few of the places available to anyone who wants to be heard.



SoundCloud
       Pros: very easy to make an account; easy to upload a file; easy to get an embed code to put on a blog site. more friendly to my level of expertise - unlike some of the other websites I visited.
       Cons: I haven't found any yet.

AudioBoom
       Pros: Professional site
       Cons: They only accept certain podcasters - you fill out a form and they decide if you are a good fit for their site. I wasn't one of them :)





PodOmatic
       Pros: Not difficult to use, geared toward podcasters who are serious about going Pro
       Cons: Lots of things on the screen to promote upgrading your account, it is a little overwhelming.


Here are some great articles to check out about projects, and how to create and publish -

Podcasts in the Elementary Classroom

10 Podcasting Projects

Podcast for Free in the Classroom

9 Podcasts for Teachers and Kids



References
9 Podcasts for Teachers and Kids | Scholastic.com. (n.d.). Retrieved November 04, 2016, from http://www.scholastic.com/teachers/article/9-podcasts-teachers-and-kids
Education World: Technology in the Classroom. (n.d.). Retrieved November 04, 2016, from http://www.educationworld.com/a_tech/tech/tech238.shtml+
Podcasts in the Elementary Classroom: Tools for Teachers and Students. (n.d.). Retrieved November 04, 2016, from http://beyondpenguins.ehe.osu.edu/issue/polar-oceans/podcasts-in-the-elementary-classroom-tools-for-teachers-and-students
WeAreTeachers | 10 Podcasting Projects. (n.d.). Retrieved November 04, 2016, from http://www.weareteachers.com/10-podcasting-projects-teachers-should-try-in-the-classroom-2/


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Cartoons and Comics

This week we are exploring the world of cartoons and comics. There are some amazing resources out there for you and your students to create awesome comics, even if you don't have a single gene in your body that is creative! Scroll down to follow my journey through making my own little gallery of comic strips! 

Pixton - This is my favorite of this week's websites. After a very easy registration, teachers can get a 15-day free trial, there is a very thorough tutorial that guides you through each major button on the screen, although if you watch a few YouTube videos on how to create a Pixton comic you will get tons of suggestions and pointers that the tutorial doesn't cover. When you are ready to save your comic it is very easy to save and share on many platforms, or print, or download.

The vast number and variety of characters, backgrounds, props, and text bubbles are mind-boggling! There is WAY too much to explore in a single visit, a kid or adult could become very absorbed in all of the customization available for every level of the creation. If you put your students on this they will return some incredible products and will be happy to do it!

This website also has a large selection of lesson plans that you can put to use immediately in your classroom! This is a great resources to share with teachers and other staff on your campus! 


ToonDoo - This is my least favorite of the websites I am highlighting. There isn't anything wrong with it, it just isn't as flexible for creation as Pixton and is a bit more clumsy than MakeBeliefsComix. The comic was easy to create, easy to save, and the kids would be able to use it after creating an account. They would be able to change the emotion of a character they are using, but it is very limited. One thing that is available on ToonDoo that isn't available on the other websites, and that is ToonDoo Spaces. It is a private environment where teachers can purchase subscriptions for students and then they can create, share, and discuss their comics within a private social network. They also offer a free 15-day trial.


Make Beliefs Comix - This was the quickest comic I made today. There is no registration, no identifying information at all, the drawback of course is that you can't stop in the middle of your creation and come back another day. I think this would be the best of the three above to start students who are new to making comics. The available artwork and backgrounds are adequate to make a good basic comic that the kids will enjoy. When they are finished they can print, save, or email their finished product.


A few more places - 



Marvel Kids - This is another quick comic maker that doesn't require registration. The kids will love creating their very own Marvel comics. They can choose from many heros and villans to star in their creations! I used this one to illustrate onomatopoeia.



Comic Creator - I think that the website where this comic creator is, is incredible and if you haven't had a chance to visit you need to!! ReadWriteThink.org is the website of the National Council of Teachers of English and the International Literacy Association. I can't even begin to tell you how many resources they have available, but one of them is a VERY simple comic creator. This would be ideal for some of the very young students you may be teaching. There is no registration required and there are dozens of lesson plans for K-12 associated with comics and available just below the creator! If you haven't done it yet - check it out!!

Comics are a great way to get your kids engaged in a lesson, make writing fun, use them to assess understanding, give alternatives to book reports, and depending on your needs any of these websites would be fine choices.



References
Create Your Own Comic. (n.d.). Retrieved November 04, 2016, from http://www.marvelkids.com/create-your-own-comic
Fastest Way to Create Comic Strips and Cartoons - Toondoo. (n.d.). Retrieved November 04, 2016, from http://www.toondoo.com/
Inc., P. C. (n.d.). Pixton Comic Maker. Retrieved November 04, 2016, from https://www.pixton.com/
Student Interactives - ReadWriteThink. (n.d.). Retrieved November 04, 2016, from http://www.readwritethink.org/classroom-resources/student-interactives/comic
Zimmerman, B. B. (n.d.). MAKE BELIEFS COMIX! Online Educational Comic Generator for Kids of All Ages. Retrieved November 04, 2016, from http://www.makebeliefscomix.com/



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